Portfolio
Most Recent Work
My most up to date work!
Game Jams
Projects developed during online Game Jams.
Old Projects
Ancient projects from when I was younger.
Personal Projects
My personal passion projects.
Unity
C#
Bounty
Multiplayer FPS
Unity
C#
Custom Tools
Odyssey High
Parody Visual Novel
About Me
SOFTWARE
Advanced: Photoshop, Unity 3D, Blender
Proficient: Unreal Engine
WHO AM I?
Hey there!
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My name is Corey Horne, also known as NotCyan online. I'm a freelance game developer who is currently studying a Bachelor of Digital Design (Game Design) at the University of Canberra in Brisbane.
WHAT DO I DO?
Since a young age, I've loved technology, spending hours a day fiddling with various software. Whether it be games, art, or videos, I've at some point dabbled with everything.
What a enjoy most however is certainly game development. I like to view myself as a generalist, being capable of fulfilling any role for a project.
MOTIVATION
To further learn the tools to translate my imagination into reality; to create an escape for others and offer my own expression of ideas to like-minded people. The thought of creating my own world, however big or small, never fails to spark a little excitement in me
INTERESTS
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3D real-time environments
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Understanding of the specialty
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Importance of balancing optimization and visual fidelity
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Level progress and design
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Character design
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Understanding what makes a character appealing to me
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Coding
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Proficiency in multiple coding languages
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AI
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The ability to observe real life behaviours, simplify them, and reconstruct them in game convincingly
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Digital art
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Creative expression and perspective
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Technology
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The ability to learn and explore new technologies quickly
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Competitive gaming
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Self-management and self-improvement
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EXPERIENCES
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Game jams
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Time management
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Understanding project scope
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Coding languages such as C#, C++, Javascript, HTML, Visual Scripting
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Ability to learn new coding languages quickly
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Flexibility in the types of projects I can partake in
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Personal illustrations
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Visualise my own characters
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Develop character concepts
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Create character sheets for 3D modelling
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Game networking
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Scripting game systems for network environments and different networking structures
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Game modding
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Working with and understanding existing code and building upon it
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Designing in team environments
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Collaboration
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Team management
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Project management
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Competing in team environments
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Efficient communication
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Trust in your team and the roles they fulfill, while remaining focused on yourself and what you offer
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5 Year Plan
2023
• Work on a collaborative project with university friends
• Become competent in C++
• Explore different specialties
• Network with like-minded individuals.
2024
• Attempt to create a game engine from scratch
• Complete a project and release it
• Explore job applications and see what skills are sought after and the positions I’d like to fill.
2025
• Get an internship or freelance/part-time position in a studio
• Focus on developing a specialty I’d like to excel with
• Network with people in the industry
2026
• Make being a game developer financially sustainable
• Complete a large-scale professional project
• Begin developing an online identity
2027+
• Continue to explore and learn new technologies
• Work to make my career comfortable
• Establish good reputation for my work
• Make a name for myself in the industry
• Create and fund my own indie studio with talented individuals.
Contact
LET'S CONNECT
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS